AI Insights · Timothy · July 2022
Top 5 Sandbox-like Games Performance in Hungary Q2 2022
In Q2 2022, the top sandbox-like games in Hungary exhibited varied trends in weekly downloads, revenue, and active users. Notable performers included Roblox and PK XD: Fun, friends & games.
In Q2 2022, the top 5 sandbox-like games on a unified platform in Hungary showed diverse performance metrics, as reported by Sensor Tower. Here’s a closer look at their weekly downloads, revenue, and active users.
Roblox from Roblox Corporation experienced a steady increase in weekly revenue, peaking at approximately $17.6K in the final week of June. Weekly downloads showed a fluctuating trend, starting at around 4.4K at the beginning of April and rising to about 5.1K by the end of June. Active users also saw an overall upward trend, growing from 244.5K to 263.5K throughout the quarter.
Block Crazy Robo World from Craft Trending Studio had a variable performance in terms of downloads, starting at 4.6K at the end of March and dropping to 2.1K by the end of June. Active users showed an initial increase from 7K to 9.8K by early June but then declined slightly to 6.6K by the end of the quarter.
ZEPETO: Avatar, Connect & Live from Naver Z Corporation saw weekly revenue peak at $187 in mid-April, with a slight decline to $141 by the end of June. Downloads spiked in mid-May, reaching 8.6K, before stabilizing around 2.8K towards the end of the quarter. Active users increased significantly from 8.6K to 19.6K in mid-May and then leveled off to about 15K by the end of June.
PK XD: Fun, friends & games from Afterverse Games maintained consistent weekly revenue around $400 throughout the quarter. Downloads fluctuated, peaking at 11.1K in early April before settling around 1K by the end of June. Active users started at 38.5K, peaked at 46K in mid-April, and then gradually declined to 16.7K by the end of the quarter.
Rec Room - Play with friends! from Rec Room had modest weekly revenues, peaking at $43 in early May. Downloads varied, beginning at 3.1K at the end of March and decreasing to 813 by the end of June. Active users showed an overall declining trend from 5.6K in late March to 3.6K by the end of June.
These insights highlight the dynamic nature of the gaming market in Hungary. For more detailed analytics and insights, visit Sensor Tower.